Skip to main content

Event details

Tuesday, 1st September, 2026 - 19:30

County:

Other

GAA Coach and Player Development Summer Webinar Series 2026. 

This webinar "Assessing Skill Development" is delivered by Ed Coughlan, Kevin Murray, Alan Dunton.

Edward Coughlan (left) is the Programme Director for the MSc in Skill Acquisition for Sport at Munster Technological University. His work in the HEXSPO research group focuses on skill acquisition, sport science and coaching science. He is a published academic in edited skill acquisition related books and international peer-reviewed journals as well as being a regular journal reviewer. As a consultant he engages with national and international sporting governing bodies on the development of robust training environments on the topic of practice-transfer. As a coach he works in professional sport as a practice coach co-creating effective training environments. Edward is a board member of the Irish Sport and Exercise Sciences Association and is a co-founder and Chair of Movement & Skill Acquisition Ireland.

Alan Dunton (middle) is a lecturer in Skill Acquisition and Coaching Science at Munster Technological University (MTU) in Cork, Ireland, where he is the academic coordinator on the MSc in Skill Acquisition for Sport and a researcher in skill acquisition within the HEX-SPO research group. A former Taekwondo athlete and coach, Alan has spent his career exploring how people learn, adapt, and perform skill under dynamic conditions. Alan is a Skill Acquisition Consultant across a range of sports and co-founder of Movement and Skill Acquisition Ireland.

Kevin Murray (right) is a Sports Technician at Munster Technological University in Cork and a part time lecturer in Coaching Science. He has extensive experience applying skill acquisition principles throughout his varied coaching roles, including developing coach education programmes for Cork GAA. His work focuses on bridging theory and practice, helping athletes and coaches develop sustainable, transferable skills in real-world environments.