Shoulder Clash - A Race Against Time
Hurling – Fun Routine
This is a fun game to develop the Shoulder-to-Shoulder Clash
Organisation
- Mark out a grid 20m x 20m
- Place a number of sliotars randomly throughout the grid
- Divide the players into pairs
- Each pair in turn must race through the grid, clashing on each sliotar
- The player who strikes the most sliotars out of the grid is the winner
- Replace the balls and continue the activity with the next pair
STEP Variation
Equipment - As the players become more proficient, use a smaller ball, e.g. the Quick Touch ball.
Alternatively use a fixed ball, such as the ball and pin apparatus