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Hook - A Race against Time

Hurling – Challenge
  • Technical Proficiency icon
  • Tactical Prowess icon

This is a Challenge to develop the Hook Tackle 

Organisation

  • Mark out a grid using cones 
  • Place a number of sliotars randomly throughout the grid
  • Divide the players into pairs, one designated the striker and the other the tackler
  • Each pair jog around the grid, the tackler attempting to perform the hook tackle on each strike
  • Switch the roles after a set time
  • The winner is the player with the greatest number of successful hooks in the time allowed

STEP Variation

Equipment - As the players become more proficient, use a smaller ball, e.g. the Quick Touch ball. Alternatively use a fixed ball, such as the ball and pin apparatus 

 

Equipment required:
  • Cones icon Cones
  • Sliotar icon Sliotar